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Post by Emelia Potter on May 22, 2012 18:58:02 GMT -5
Hi guys, I need your help... Not about pose making but about handling the poses I have. Since yesterday my poses are mixed up a bit, Kaleeko's Poses sometimes show as other poses of a pose set I recently downloaded and they're generally a bit mixed up. I believe it's because of this pose set but I sadly can't remember where I downloaded them...
Anybody knows where the pose named "ieqposebasic.package" comes from? I need to contact the pose maker about this issue, it's most likely an issue with his poses since they are the one not showing up in the list but replacing the ones from kaleeko.
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Alicia Joy
Approved Member
I Play The Flute :3
Posts: 696
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Post by Alicia Joy on May 22, 2012 19:29:37 GMT -5
I'll watch your video now, but in my blender the joints aren't there when I open it :/
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Post by Margo May Kane on May 22, 2012 19:29:44 GMT -5
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Post by Emelia Potter on May 22, 2012 19:38:11 GMT -5
Oh, great to know so I'll write her a pm tomorrow (it's already 2:30 am here and I'm tired again) thank you!
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Post by Margo May Kane on May 22, 2012 19:41:25 GMT -5
I'll watch your video now, but in my blender the joints aren't there when I open it :/ I tried to recreate a scenario in my Blender where the joints didn't appear, and this is what I came up with: As you can see in the "box", the eye is missing, meaning the rig is not set to be visible. You can do this by either clicking where the eye should be, or right-clicking the "afRig" (or whatever rig it is you're using), and hit 'Make Visible', or whatever. Make sure you have that layer highlighted (afRig or what not), and at the bottom of the screen, make sure that "Pose Mode" is selected on the drop-down menu, not "Object Mode". Let me know if that helps.
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Alicia Joy
Approved Member
I Play The Flute :3
Posts: 696
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Post by Alicia Joy on May 22, 2012 20:00:45 GMT -5
All of the 'eyes' are there, and I have the rigs you linked to on the OP. :/ Those darn joints just refuse to show up! I opened the other rigs too to see if they had the joints already but none of them did :/
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Post by Margo May Kane on May 22, 2012 20:21:21 GMT -5
Unfortunately, I really don't know enough about how Blender works to know what could be causing the issue--I recommend looking through the Rig's discussion thread to see if your answer is there, and if not, you can leave a question and A may try to answer when he gets a chance.
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Alicia Joy
Approved Member
I Play The Flute :3
Posts: 696
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Post by Alicia Joy on May 22, 2012 20:39:10 GMT -5
I commented on A's thread, I bet the answer/way to see the joints was right in front of me the whole time xD This usually happens to me after all
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Post by catori on May 24, 2012 15:36:58 GMT -5
So I get to step number 8, and after i click Export-> Sims 3 animation, this pops up. Do i ignore it and click OK or do I rename it or click Reset. Because Ive tried to make this pose about 4 times already and it turns into a monster -_-
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Post by Margo May Kane on May 24, 2012 18:32:12 GMT -5
So I get to step number 8, and after i click Export-> Sims 3 animation, this pops up. Do i ignore it and click OK or do I rename it or click Reset. Because Ive tried to make this pose about 4 times already and it turns into a monster -_- Hmm--I'm not positive about that, as that's something with the new plugins, and I haven't tried them out yet. I'm pretty sure though, that you just need to type in the name of your pose into the box (ah_catori_whatever), then hit 'okay'. The "monster" that's showing up in-game just means it can't read the pose properly, and it's playing the human adult idle animation instead, which obviously isn't meant to be played by a horse. This distortion happens usually because of the reasons I outline in the FAQ in the first post on this thread, so please go through all of those carefully.
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Post by Trinity Falls on May 25, 2012 8:15:15 GMT -5
I still can't open the blank poses ..
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Post by Margo May Kane on May 25, 2012 8:41:51 GMT -5
I still can't open the blank poses .. Hmm--it should be fairly straight-forward. You just need to download the Blank_Poses.package, remove the package from the .zip, then right-click and 'open in s3pe'. Then, right-click the file you want, "Export and Rename..." and so on and so forth from there. How exactly is it not opening? Are you getting an error of some kind?
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Post by Trinity Falls on May 25, 2012 8:55:18 GMT -5
Oh sorry, I mean that I can't find the horse rig blend ?
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Post by Margo May Kane on May 25, 2012 9:00:23 GMT -5
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Post by Trinity Falls on May 25, 2012 9:05:13 GMT -5
I mean I can't find it in blender? :S
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