Lexi House
Approved Member
A horse doesn't care how much you know until he knows how much you care.
Posts: 1,292
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Post by Lexi House on Jun 6, 2012 5:03:11 GMT -5
his anme wotn fit LOl its FLUorescent Beginning LOL
and spanishlegacy@hotmail.com
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Post by Lisa@Equus on Jun 6, 2012 5:10:04 GMT -5
You've got mail! Tried anyways, made the text smaller but i don't know if it will look good in game! Okay now i'm going back to studying XD
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Post by Lena Varberg on Jun 6, 2012 5:23:27 GMT -5
I was so sad, because this tutorial is for Photoshop, but with little trickery and this works also with Gimp! Now just trying this in game.
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Lexi House
Approved Member
A horse doesn't care how much you know until he knows how much you care.
Posts: 1,292
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Post by Lexi House on Jun 6, 2012 5:34:25 GMT -5
Cant wait to see them in game, thankyou so much <3
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Post by Lisa@Equus on Jun 6, 2012 7:40:27 GMT -5
Ugh getting very frustrated i can only get 3 of my halters to show up in CAS... Help!
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Post by Isabella Worthington on Jun 6, 2012 8:43:39 GMT -5
This is fantastic! Thank You!
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Post by Walden@Equus on Jun 6, 2012 8:55:06 GMT -5
Can you move the "• For all ADDITIONAL preset colors/patterns, you must select NO for STEP 21. YOU MUST SELECT NO OR ELSE ALL THE IMAGES YOU DUPLICATED WILL BE REPLACED. GOT IT? CLICK NO. NO!!! lol" To actually under step 21? xD I was like WHY ARE ALL MY THINGIES NOT DOING IT CORRECTLY and then I saw that and was like....SADOIFKL. But I think that'll make it easier for some people. Just a suggestion but great tutorial and awesome mesh item and people who worked on it!
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Post by Melissa Masters on Jun 6, 2012 11:29:03 GMT -5
To bad I can't do this, not having photoshop is getting to be a pain. To many horse to customize them all anyway. If I even did it it would have to be just Masters Thoroughbreds, which is probably to long anyway. Such a nice idea though.
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Post by Walden@Equus on Jun 6, 2012 11:40:52 GMT -5
You can resize it so the text is smaller. I had to do that with Edgie & Skip's full show names...Super long lol
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Post by Christina@Equus on Jun 6, 2012 11:42:28 GMT -5
I get this error smartexceptionscore.unhandledexception @ 7421, offset:655 and I cannot see the halter and I cannot edit the texture part When does this error occur?
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Post by Lisa@Equus on Jun 6, 2012 11:51:23 GMT -5
Christina, sorry to bother you but do you know any sollution for when some of the halters don't show up in CAS? It seems as if they conflict with each other.. I made halters for all of my horses but half of them don't show up:( Lexi has the same problem with the one's i made her
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Post by Christina@Equus on Jun 6, 2012 11:52:46 GMT -5
Ugh getting very frustrated i can only get 3 of my halters to show up in CAS... Help! You mean only 3 recolors? Or 3 individual halters? o.O Something you should know about TSRW is that once you EXPORT a SIMS3PACK, you have to close the current project your working on by going to File - New and then just repeat the steps of the tutorial at #1. I will make a note of this in the tutorial, too! I didn't mention it before b/c I just figured people would make 10 or less preset colors of their one project, close and then test in game, but I'm editing the post now. And thank you for making halters for people Lisa, you are very kind!!
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Post by Christina@Equus on Jun 6, 2012 11:58:43 GMT -5
Walden, I moved the step Also, I'd like to point out that the Photoshop link is a link to the FREE VERSION OF PHOTOSHOP...so anybody *should* be able to use it. The tutorial was written for Photoshop, but yes you can use Gimp, Photoshop Elements or any other software that will open up PSD files.
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Post by Lisa@Equus on Jun 6, 2012 12:09:14 GMT -5
Ugh getting very frustrated i can only get 3 of my halters to show up in CAS... Help! You mean only 3 recolors? Or 3 individual halters? o.O Something you should know about TSRW is that once you EXPORT a SIMS3PACK, you have to close the current project your working on by going to File - New and then just repeat the steps of the tutorial at #1. I will make a note of this in the tutorial, too! I didn't mention it before b/c I just figured people would make 10 or less preset colors of their one project, close and then test in game, but I'm editing the post now. And thank you for making halters for people Lisa, you are very kind!! Okay so let me get this straight (Sometimes im a little dumb:p) For every halter i make i have to start a new project in tsrw, save it to downloads install and then they should all indivdualy show up in CAS. Cause that was what i meant that i made the halters installed them right but then only some of them would show up in CAS and some wouldn't be there.. (sorry if i repeted my previous question but i already tried like a million things XD) AHH wait i think i already got it! Thanks christina<3
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Post by Amanda@Equus on Jun 6, 2012 12:13:01 GMT -5
Yes. If you are not using the method of a creating a different "variation" ie recolor of an object except with a different name, each new halter MUST have a different wrk file and name. If not it is reading the same file as the original and has not created a "new" clone and will not be visible in the catalog.
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