Eyelet's Sliders- Now available:Draft & Flagged Jul 25, 2012 12:35:47 GMT -5
Post by Eyelet@Equus on Jul 25, 2012 12:35:47 GMT -5
Curious, I clicked on the draft neck slider to see if it was just as wacky, but it turned out that all the slider did was lower my horse's head, like so:
Compare it with this normal horse:
Do not that the horse's neck sliders, the upper/lower and scale, were all set to the minimum (I believe the scale was about half-way). So when trying to get the neck curvature to work and look normal, this was the outcome:
Could have looked a lot worse, but I had it less than an eighth of the bar up. I was just wondering if anyone else had these problems, it was supposed to look like this, or my game is just weird? I have the hack for increased amount of sliders, but I didn't get the addition where it increases the minimum and maximum of a slider. Sorry for the pictures too, they were really big so I just posted the links.
I am aware that the neck curvature has drastic values, I plan on fixing that later on. It's not a major issue. But the curvature slider is not meant to be used along with the draft slider because they have interfering joint values. The draft slider lowers the neck AND thickens it up to give it a heavier look. if you notice, many draft breeds carry their necks quite a bit lower. Anyways, I have much to do! i'll get back to everyone.